8.) Dragon Age: The Veilguard
I honestly really enjoyed this game. I was skeptical early on because some of the dialogue is... questionable, but the overall story was really good and I loved the companions and their personal stories. There were some great story beats and they really went above and beyond answering most of the lingering questions from previous games while setting up for some interesting stuff that could still come if/when they do another. Getting filled in on a lot of the deep backstory type stuff was something I wasn't expecting too so that was a hell of a lore dump. The combat was a lot more fun that I thought it would be from what I had seen/read before the game came out, and though there is more I wish they would have done with it, this ended up being a LOT better than I was worried it would be after Bioware's last couple games. Basically, as a fan of the series since its inception, I have to say that some of the stuff they missed on stood out pretty starkly and where they had to cut corners stood out quite a bit and you could almost feel where they pivoted on design or story elements part way through development, but the stuff they did right made up for that pretty soundly. I was really happy with it overall.
9.) Werewolf: The Apocalypse - Purgatory
Visual novel w/ some RPG elements. It is a sequel to WtA: Heart of the Forest, and though it felt shorter than its predecessor, it was still pretty enjoyable. Not the best of its kind I've played by any stretch, and the ending felt really rushed and abrupt but it seems like it has decent replay value which is always nice. I think I liked the first one more overall, but I still enjoyed this one as well.