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Showing content with the highest reputation on 04/12/20 in all areas

  1. 1 point
    I've got to Reno and Rude, and they're not awful. Rude's the least noticeable. Other than Sephiroth, I haven't really been bothered by any voice changes. While it's not the old actor, I feel like the dude doing Barrett is perfect. Cloud sounds close enough to the original, and again, no one else has really bothered me. Other than that, I pretty much agree with everything here. Reactor 5's design gave me a little bit of XV vibes as rooms are kinda recycled, but it feels pretty negligible in the grand scheme. I think one of the things I like most is for the most part, no story point, small scenario quirk, or notable bits of dialogue have been culled. Like just when I'm thinking, "Aww, they must have retconned this out," it comes around and makes sense. I've only found one thing of that nature that's bothered me so far in the Sector 5 Slums, but I get why they did it. Spoilered just in case: Ditto on all the small details, by the way. The first night, I found myself just taking extra time to read all the flyers and take in the surroundings. I was floored when it hit me that I could move the camera up and actually see the plate. I also love the conversations from NPCs. I feel like it does a much better job at painting a picture of life in the slums, and how Avalanche's actions are affecting the townspeople. I just got to the Wall Market last night. Getting ready to dive back in.
  2. 1 point
    Game is fantastic so far. They DEFINITELY added a lot of shit onto the original stuff. I'm like 11 hours in and JUST got to Reactor 5. They really fleshed out some of the side characters too, Jessie especially. Some interesting new characters and story elements too and I'm looking forward to seeing how everything plays out. The level design is visually excellent too. Lots of little details and interesting things to look at throughout the areas I've seen. Though the layout is pretty "hallway" like a lot of the time (not faulting it for that since it was pretty much the same in the original while in Midgar), it's laid out organically enough that it doesn't feel stilted and awkward like FFXIII did. Combat gets a bit chaotic sometimes, and it can be hard to follow and properly dodge/block stuff a lot of the time. Each character feels unique to play as though, and switching between them feels rewarding in the right situations. As crazy as some fights can get though it at least isn't visually vomiting glow effects all over your screen every 2 seconds like KH3 tended to do. >_> Really impressed with the other game systems though. Materia works almost exactly like it did in the original, with some specific modifications where needed due to the altered gameplay (only 1 summon materia per character for example, and you can't just use them whenever you feel like it). They put a weapon upgrade system into as well so you're not relying on hunting down a new weapon to increase your damage and other stats. Each level you get unlocks SP for the weapon and you use that to unlock stat nodes on the weapon itself (not unlike a super simplified FFX-style sphere grid type of thing). Any weapons you acquire are have the same SP unlocked as what you currently have. Each weapon also has an ability tied to it that after extended use becomes permanent on your character regardless of weapon. Only other real complaint is I'm not a huge fan of some of the new voice actors. MOST of them are similar enough to the ones they've always used before that it's mostly negligible, but there's a couple that are just different enough to rub me the wrong way. Also not a fan of how Square handled this part of it either. From what I've read previously, most of the old VA's were completely blown off when it came to this (David Hayder style). Like most of the main characters literally didn't know they wouldn't be doing voices in the game until the first trailer came out that had the characters speaking and it wasn't them. I get it for a few who came off as pretty wooden most the time, but there are a couple that I'm really disappointed they don't have for it. Though I haven't seen the Turks in the game yet, I'm of the opinion that not using Quinton Flynn and Cripsin Freeman for Reno and Rude is downright stupid. Out of who I've actually heard so far though, I'm upset about George Newbern. Got really used to Sephiroth sounding like evil Superman over the last 15 years. XD
  3. 1 point
    I don't give a fuck what anyone thinks. I watched the first episode of the Digimon reboot and I was in love.
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