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Showing content with the highest reputation since 03/20/19 in Posts

  1. 10 points
    I came out a few weeks ago on Facebook as trans but still didn't bother to make a similar declaration here as well. So yeah, this is it. It's been about 6 months or so since I made this actual decision, and came out slowly to a few friends and family I knew wouldn't react negatively, until finally making it known to the world at large (at least my little section of it) on Facebook two weeks ago. I'm still not out at work, and am still not presenting female all of the time. I've changed my name/pronouns on Facebook, so don't be afraid to use those! This coming Tuesday i'm going to see a doctor and hopefully start hormone treatment. Other than that, and the fact that i'm growing my hair out, I don't really know what the fuck i'm doing in regards to my transition specifically. It's a slow process, but it's an ongoing one. Here's the letter I sent out to people better explaining where i'm coming from if anyone cares to read it. Also, here's a pic from last week. The hair is (obviously) a wig, but i'd absolutely love to have my actual hair at a similar length. So yeah, there's my story.
  2. 4 points
    Legit think Webhead would fistfight someone who has both a PC and an Xbox
  3. 4 points
  4. 4 points
    "I'm tired of talking about this!* *makes a video about it* Gotta get dat youtube money I suppose Edit: You know, the more I hear the people on the side of 'No! Leave it as it is!' cry about artistic vision or whatever, the more I get the impression that they feel like adding an Easy Mode will, for some reason, erase the original difficulty mode... which isn't what anyone is suggesting. I'm going to turn this on it's head now, if you feel that the Easy Mode of a game breaks the artistic vision of the game... well, you don't have to play that difficulty.
  5. 3 points
    I would attempt this but I don't want to risk it - chances are any song (as in actual mainstream chart single) I would think of as being from the last 10 years would actually turn out to be from 2005 or something, and I can't handle that right now.
  6. 3 points
    We had less mead in the house when we were brewing mead. That's a lot of mead.
  7. 2 points
  8. 2 points
    Ayyyy Holy fuck this kid is adorable.
  9. 2 points
    You can make a game easier by giving more health, giving enemies less health, adjusting the AI some, etc. You have to put effort into it of course but it can be done without compromising the normal difficulty. They shouldn't cater to people though if it's going to compromise the main game. I just don't think that, if they give a shit, it will do that.
  10. 2 points
    The tricky thing about video games is that not everyone will play the same game for the same reason, and forcing the player to play the game how you specifically want it to be played narrows down how many people are going to keep playing it. If I'm into a game's story, then being stopped by gameplay is the most aggravating and least fun thing the game can do, because story to me is not the reward for good gameplay and that's what high difficulty turns it into. I want to see what happens next, stop getting my way etc If I'm into the gameplay or even feel like I accomplish something in the game, then higher difficulty is fine (ex: I don't think I ever had fun playing the Last of Us even when I beat it on hard mode, but it felt do-able after beating it on easy and I wanted my trophy statistics to look better than beating it on Easy looked). I did beat Dark Souls and did experience the "OHFUCKOHFUCKOHFUCKOHFUCK." I killed the giant wolf a lot earlier than I should've due to learning the pattern and executing, shit was heart-pounding, but when I look back at it (Ddrat, da-da-da-um-da), all the hours of stress didn't feel worth the 30ish minutes of feeling accomplished at the end of it because dying in an open world like that was so punishing (I probably "quit" at least 20 times not counting Ornstein and Smough).
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