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Everything posted by Vic Boss
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This one too if you like gambling and sadistic waifus
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It's also based on a book series that's almost over, so there should be enough material for a few more seasons. I think this is one of the shows you have to put on definitive sci-fi TV show lists.
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Oh also, Devilman Crybaby has some of the worst animation you'll ever see in your life, but it's also some shit to see. I was pretty sure it was one of the trashiest things I'd ever seen (Go Nagai so ofc) but I kept watching it for some reason and I loved the ending.
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If you can stand some janky 3D animation, Blame! The Movie is one of my favourite anime movies.
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Volume 10/48-58 Something I never quite put together before but starting to wonder
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Holy Keeper of the Sacred Manga, probs
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I just got to Day 5, this game would be unplayable without this guide
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Schiavone and JR hated each other at one point, this should be interesting (I still hope Excalibur loses the mask)
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Really liked the AJ/Braun finish, nice twist on a classic finish
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Fuck YES, the Japanese PS4 remaster of Yakuza 3 was released in the west (3 was disc-only on the PS3), and 4 and 5 are going to release later on
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Watched it when it came out. Loved the animation quality, the opening theme was fire. The female lead was a mega-waifu. I don't remember plot specifics of it, but I recall being more interested in the detective parts of it more than the anime-bullshit parts of it.
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Final Fantasy XIII-2, somewhere around Chapter 4 or 5, I think around 80-100ish Fragments. Kinda been feeling it the same way I feel Assassin's Creed games, light and relaxing gaming. Pretty sure I'm horrifically overleveled, and it's on easy mode anyways. I think replacing a third character with monsters and having no other party members makes the battle system less intense, in XIII you had to organize things a bit more based on innate abilities of characters, in this, it feels less like a lot of monsters that were previously strong are weaker to account for the variety of monsters you might be bringing into battle yourself, and you level up so quickly that it doesn't feel like strong monsters would remain strong for long. Then again, that may just be me on easy mode. You have to beat the Superboss on Normal to pop an achievement so I'll see how that goes eventually. Getting my ass kicked in Strange Journey maybe starting to hit the point where I'm considering turning the difficulty down because each battle is either death or wastes tons of MP/Medicine to be prepared for the next battle. Still try to tough it out, but it's starting to get tempting.
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That's exactly the one I had bookmarked
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I'm taking your advice and using a step-by-step guide for it too, which I probably would've done anyways because ever since Majora's Mask I've hated time-reset mechanics
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1. Lost Odyssey 2. Legend of Zelda: Wind Waker HD (Hero Mode) 3. Mega Man 11 (Normal Mode) 3a. Mega Man 11 (Superhero Mode) 4. The Witcher 2: Assassins of Kings [Dark Mode] 4a Easy Mode/Roche Path 5 Pokemon Sun 6. Legend of Zelda: Twilight Princess HD 7. Lego Star Wars: The Complete Saga 8. Berserk and the Band of the Hawk 9. God of War 1 (Platinum Trophy) 10. DuckTales Remastered 11. God of War II (Platinum Trophy) 12. God of War: Chains of Olympus (Platinum Trophy) 13. Shadow of the Colossus (Trophy Clean-up) 14. Final Fantasy XIII (Platinum Trophy) 15. Final Fantasy XIII-2 (Platinum Trophy) I would liken this to a Final Fantasy version of Assassin's Creed Brotherhood or Revelations. It fixed whatever lingering issues the game it spun off from had (though tbf, AC2 was the big-fixer after AC1 and BR/R was just refining, XIII-2 was the big fixer), it played smoothly but I would say unspectaculary, more of a relaxing video game where you complete missions and collect things like AC games are than necessarily intense (probably my fault for playing on easy). There was still a few intense battles, but even the superboss felt less like he was truly difficult and more that he was just made to deliberately fudge with the battle system, XIII felt more intense overall (likely due to the unpopular feature of restricting growth to artificially keep things difficult). I think the collectible monster system is the reason why, with so many options and possible combinations they would've had to account for enough variance to not make the battle system as specific as XIII was (or maybe I just played Easy). Story I think the was poorly characterized (Noel is not a good character at all, Caius didn't feel grand like Final Fantasy should even though I liked his design), not necessarily written well but does have that "weird energy anime bullshit" going on that I liked about games like Chrono Cross and FF8 where you kinda wanted to read more about what specifically happened. That ending though Good but not great, 98% a step up from XIII. If these games weren't called Final Fantasy, we'd probably look at them as quirky JRPGs that tried something different than Nier rather than the non-MMO black sheep of the family.
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It's possible. Apparently this is just a one-off for PAC and the surgery may not necessarily prevent him from being at the show, but MSRA is contagious I think so they probably don't want him rolling around with anyone.