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Everything posted by Vic Boss
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Damn, would've thought it was Impact that died first.
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31) Metroid Zero Mission (9:23:12, 100%) 32) Metroid Fusion (07:05:00, 100%) 33) Metroid: Samus Returns (14:35:14, 100%, Normal Mode) 34 :gb: Donkey Kong '94. (100%) 35) Hey Pikmin! 36) Kirby Triple Deluxe (100%) 37) Metroid Dread (100%) 38) :snes: Joe & Mac (Easy) 39) :snes: Magical Drop 2 (Medium) 40) :snes: Spanky's Quest 41) :snes: Psycho Dream 42) :snes: Super Valis IV 43) :n64: Dr Mario 64 (Both Story Modes) Nothing will make you feel dumber than Dr Mario tbh
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EMMI sections are a lot better once you realize that
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31) Metroid Zero Mission (9:23:12, 100%) 32) Metroid Fusion (07:05:00, 100%) 33) Metroid: Samus Returns (14:35:14, 100%, Normal Mode) 34 :gb: Donkey Kong '94. (100%) 35) Hey Pikmin! 36) Kirby Triple Deluxe (100%) 37) Metroid Dread (100%) 38) :snes: Joe & Mac (Easy) 39) :snes: Magical Drop 2 (Medium) 40) :snes: Spanky's Quest 41) :snes: Psycho Dream 42) :snes: Super Valis IV I used save states only at continue points up until the last two levels. On the second last, I used them to respawn with my leveled up Lena already at the beginning (they crank the bullshit up, so no point in going in less than leveled up), and in the last level I used it to respawn after the first boss (easy to beat without getting hit/no point in doing it over and over) and then eventually on the last boss in general, who's bullshit personified and you're mostly not going to beat it without everything going your way. It was an okay game otherwise, nothing special as an action platformer and most of the annoying bits leading into the last two levels just require using the right special moves or learning the pattern.
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I found that when choosing your direction, you needed to overcorrect the left stick to go diagonally. Shit was annoying
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31) Metroid Zero Mission (9:23:12, 100%) 32) Metroid Fusion (07:05:00, 100%) 33) Metroid: Samus Returns (14:35:14, 100%, Normal Mode) 34 :gb: Donkey Kong '94. (100%) 35) Hey Pikmin! 36) Kirby Triple Deluxe (100%) 37) Metroid Dread (100%) 38) :snes: Joe & Mac (Easy) 39) :snes: Magical Drop 2 (Medium) 40) :snes: Spanky's Quest 41) :snes: Psycho Dream Castlevania with bad hit detection and some unfair traps and moments. NSO library sure isn't impressive outside of the obvious choices.
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40) :snes: Spanky's Quest Okay little Lolo style platformer/puzzle game but I hated it by the last world and save-stated through it because it was starting to rely on cheapness.
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31) Metroid Zero Mission (9:23:12, 100%) 32) Metroid Fusion (07:05:00, 100%) 33) Metroid: Samus Returns (14:35:14, 100%, Normal Mode) 34 :gb: Donkey Kong '94. (100%) 35) Hey Pikmin! 36) Kirby Triple Deluxe (100%) 37) Metroid Dread (100%) 38) :snes: Joe & Mac (Easy) 39) :snes: Magical Drop 2 (Medium) I like Tetris Attack a lot more but this was okay too. I beat the Puzzle Mode and then Medium Story mode with every character to get some playtime out of it.
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31) Metroid Zero Mission (9:23:12, 100%) 32) Metroid Fusion (07:05:00, 100%) 33) Metroid: Samus Returns (14:35:14, 100%, Normal Mode) 34 :gb: Donkey Kong '94. (100%) 35) Hey Pikmin! 36) Kirby Triple Deluxe (100%) 37) Metroid Dread (100%) 38) :snes: Joe & Mac (Easy) Congo's Caper was my first SNES game so this was a little nostalgic. I hate the hit detection but it's a short and sweet game. Never let go of the stone wheel.
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People were under the impression that the Expansion pass is a forced annualized plan too, you can't sub to it for a month at a time like you can the regular Online.
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37c) Metroid Dread (03:02:xx Normal Mode) Awriiight, unlocked all the things now.
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Self isolation, social distancing, sheltering in place, whatever else you call it
Vic Boss replied to dr. b's topic in General Insanity
The Boomers are getting rowdy -
I'm annoyed with the Genesis games in particular because those cost money to put on the service and this already exists and goes on sale pretty regularly. But whatevs, I'll just make a frowny face when I give Nintendo my money instead of a happy face
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37b) Metroid Dread (03:20:15 Hard Mode) Damn, son, actually gonna unlock everything in a Metroid game for once.
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31) Metroid Zero Mission (9:23:12, 100%) 32) Metroid Fusion (07:05:00, 100%) 33) Metroid: Samus Returns (14:35:14, 100%, Normal Mode) 34 :gb: Donkey Kong '94. (100%) 35) Hey Pikmin! 36) Kirby Triple Deluxe (100%) 37) Metroid Dread (12:25:00ish official time, 100% Items) 37a) Metroid Dread (04:31:51, 30% Items Hard Mode) Think I destroyed my thumb
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One of my dream matches just because Vince wants to crush Rampage
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Okay, looks like this season I'm doing: Pokemon Master Journeys One Piece Boruto Dragon Quest Dai no Daibokan Isekai Shokudou Season 2 Lupin III Part 6 Demon Slayer Mugen Train Arc JoJo when it pops up Sakugan Platinum End I'll probably drop the last two if they don't hold up and Lupin III if it requires me to know anything about the previous 5 parts (but erryone says it doesn't require it so whatevs)
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31) Metroid Zero Mission (9:23:12, 100%) 32) Metroid Fusion (07:05:00, 100%) 33) Metroid: Samus Returns (14:35:14, 100%, Normal Mode) 34 :gb: Donkey Kong '94. (100%) 35) Hey Pikmin! 36) Kirby Triple Deluxe (100%) 37) Metroid Dread (12:25:00ish official time, 100% Items) Actual time's longer because of how the game clock works but it's still too early for my Switch profile to show it. This is a 9/10 game that sinks into 8/10 status every once in awhile. - Metroid formula still addictive. I had to use guides to find the last 5-10% of items, some of those are ridic - I love the slide. Samus is fast as fuck and you can really get into a movement rhythm especially once you get new upgrades. - The EMMI stuff is a flop. The idea was decent enough, but once EMMI catches you, the counter is so difficult to hit properly that you're pretty much dead no matter what. It stops being scary and instead becomes a hindrance as you just wait for EMMI's spawn point to not be in your way. - Some of the bosses and mini-bosses hit really hard, some of them a bit too hard. Apparently there's secret ways to beat them but I don't think I ever found one, just destroyed my wrist and thumb while fighting them over and over again. - The story stuff was pretty good, especially since I had played the other games recently. Story and Ending Spoilers
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Demon Slayer - Mugen Train Arc Episode 1 That was hype I'm super happy that they're chopping up the movie like this, because I never got around to watching it and don't really like watching movies anymore anyways because my attention span can't do'em
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You can get'em at the flash sometimes. I maybe counter about 2 out of everyone 10 potential EMMI deaths. Mid-game plot spoilers (happens during a plot info-dump)
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If there was a tick more leeway in EMMI countering it'd be a lot better.
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That would explain why I was watching it and getting Death Note vibes. It's almost like it's cutting room floor material or an early idea for what Death Note eventually became
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Platinum End That's the fucking stuff right there. Feels like an anime that might lose it after a few episodes but it hit most of the right spots for me (a little too cartoonishly evil with the step-family).